
AIR Tennis is a generic breakout clone with a twist of tennis. You move your character horizontally in order to prevent the ball from passing you and attempt to break all the bricks in the stage to advance to the next one. The twist is that instead of just catching the ball, you have to hit it with your racket and depending on the timing of your hit, the ball gains momentum and is able to break multiple bricks at once.
As its name implies, the game uses the characters of AIR. You can select one of the three female leads from the visual novel/series each with their own strengths and weaknesses in Speed, Power and Hyper (lol! I can actually read the moonspeak coz it's just engrish in katakana) although, I'm not sure how much of a difference it actually makes since they all control the same way. Z for left swing, C for right swing and the directional keys for left and right.
The graphics are nothing to write home about. Generic cute sprites matched by colorful backgrounds. I must say that the character art looks a bit unpolished (but it might be intentional), although the sprites of the characters are quite well-made. The animation is also not as smooth as I'd prefer for a modern 3D game. The shadows flicker a lot on my system, but then again, it could be due to my PC's configuration.
Sounds are the generic smack, smack, thwack sounds plus some fun little forgettable background tracks reminiscent of AIR's soundtrack. Certainly not at the level of Tohou OSTs.

So that's AIR Tennis for you. A fun, short doujin game for anyone. No Japanese comprehension level necessary to enjoy it. The main menu only has three choices. Start, Ranking and Quit.
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